000 03082nam a22004215i 4500
001 978-1-4302-6605-1
003 DE-He213
005 20140220082802.0
007 cr nn 008mamaa
008 140125s2013 xxu| s |||| 0|eng d
020 _a9781430266051
_9978-1-4302-6605-1
024 7 _a10.1007/978-1-4302-6605-1
_2doi
050 4 _aQA75.5-76.95
072 7 _aUY
_2bicssc
072 7 _aCOM014000
_2bisacsh
082 0 4 _a004
_223
100 1 _aPavleas, Jebediah.
_eauthor.
245 1 0 _aLearn 2D Game Development with C#
_h[electronic resource] /
_cby Jebediah Pavleas, Jack Keng-Wei Chang, Kelvin Sung, Robert Zhu.
264 1 _aBerkeley, CA :
_bApress :
_bImprint: Apress,
_c2013.
300 _aXVIII, 292 p. 104 illus.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
520 _a2D games are hugely popular across a wide range of platforms and the ideal place to start if you’re new to game development. With Learn 2D Game Development with C#, you'll learn your way around the universal building blocks of game development, and how to put them together to create a real working game. C# is increasingly becoming the language of choice for new game developers. Productive and easier to learn than C++, C# lets you get your games working quickly and safely without worrying about tricky low-level details like memory management. This book uses MonoGame, an open source framework that's powerful, free to use and easy to handle, to further reduce low-level details, meaning you can concentrate on the most interesting and universal aspects of a game development: frame, camera, objects and particles, sprites, and the logic and simple physics that determines how they interact. In each chapter, you'll explore one of these key elements of game development in the context of a working game, learn how to implement the example for yourself, and integrate it into your own game library. At the end of the book, you’ll put everything you’ve learned together to build your first full working game! And what’s more, MonoGame is designed for maximum cross-platform support, so once you’ve mastered the fundamentals in this book, you’ll be ready to explore and publish games on a wide range of platforms including Windows 8, MAC OSX, Windows Phone, iOS, Android, and Playstation Mobile. Whether you're starting a new hobby or considering a career in game development, Learn 2D Game Development with C# is the ideal place to start.
650 0 _aComputer science.
650 1 4 _aComputer Science.
650 2 4 _aComputer Science, general.
700 1 _aChang, Jack Keng-Wei.
_eauthor.
700 1 _aSung, Kelvin.
_eauthor.
700 1 _aZhu, Robert.
_eauthor.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9781430266044
856 4 0 _uhttp://dx.doi.org/10.1007/978-1-4302-6605-1
912 _aZDB-2-CWD
999 _c94431
_d94431