000 02275nam a22003855i 4500
001 978-1-4302-5837-7
003 DE-He213
005 20140220082801.0
007 cr nn 008mamaa
008 130819s2013 xxu| s |||| 0|eng d
020 _a9781430258377
_9978-1-4302-5837-7
024 7 _a10.1007/978-1-4302-5837-7
_2doi
050 4 _aQA75.5-76.95
072 7 _aUY
_2bicssc
072 7 _aCOM014000
_2bisacsh
082 0 4 _a004
_223
100 1 _aDawes, Adam.
_eauthor.
245 1 0 _aWindows 8 and Windows Phone 8 Game Development
_h[electronic resource] /
_cby Adam Dawes.
264 1 _aBerkeley, CA :
_bApress :
_bImprint: Apress,
_c2013.
300 _aXXIII, 512 p. 263 illus.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
520 _aCreating fun, sophisticated games for Windows devices large or small has never been easier! With masses of example code and fully working games for you to download and run straight away Windows 8 and Windows Phone 8 Game Development is your ideal first step into modern games development. This book gives you everything you need to realize your dreams and produce fantastic games that will run on all Windows 8 devices from desktops to tablets to phones. You can code once and run everywhere. The ubiquity of Windows 8 devices makes this opportunity to good to miss! The Windows 8 and Windows Phone 8 platforms have huge potential for gaming. New form-factors - such as the Surface tablet - coupled with improved processors and higher screen resolutions combine to make Windows 8 the best Windows version yet for independent games development.  It's never been easier to create a fantastic game, package it up and deploy it straight to the Windows Store with its audience of millions. This book will show you how.
650 0 _aComputer science.
650 1 4 _aComputer Science.
650 2 4 _aComputer Science, general.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9781430258360
856 4 0 _uhttp://dx.doi.org/10.1007/978-1-4302-5837-7
912 _aZDB-2-CWD
999 _c94357
_d94357