000 03324nam a22004455i 4500
001 978-3-658-04673-6
003 DE-He213
005 20140220082524.0
007 cr nn 008mamaa
008 140121s2014 gw | s |||| 0|eng d
020 _a9783658046736
_9978-3-658-04673-6
024 7 _a10.1007/978-3-658-04673-6
_2doi
050 4 _aBL65.C8
050 4 _aBL60
072 7 _aJFSR
_2bicssc
072 7 _aSOC039000
_2bisacsh
082 0 4 _a201.7
_223
100 1 _aEichner, Susanne.
_eauthor.
245 1 0 _aAgency and Media Reception
_h[electronic resource] :
_bExperiencing Video Games, Film, and Television /
_cby Susanne Eichner.
264 1 _aWiesbaden :
_bSpringer Fachmedien Wiesbaden :
_bImprint: Springer VS,
_c2014.
300 _aX, 250 p. 5 illus., 1 illus. in color.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aFilm, Fernsehen, Medienkultur, Schriftenreihe der Hochschule für Film und Fernsehen "Konrad Wolf"
505 0 _aAgency Interdisciplinary -- Interactivity and Play -- From Media Use to Doing Media -- Agency as a Mode of Involvement -- Levels and Points of Agency -- Textuality and Agency – Exemplary Analyses -- The Quality of Agency in the Media.
520 _aWhat happens to our sense of agency, our general ability to perform actions in our lifeworlds, in the course of media reception and appropriation? Whilst considering media communication as a special form of social action, this work reconsiders the key concepts of social action theory, pragmatism, communication theory, as well as film, game, and television theory. It thus integrates agency as the key to understanding ‘doing media’ and at the same time conceptualizes agency as a specific mode of involvement across media boundaries. This approach amalgamates miscellaneous ideas and conceptions such as interactivity, participation, cognitive control, play or empowerment and applies the theoretical considerations on the basis of textual analyses of the films Inception and The Proposal, the TV shows Lost and I’m a Celebrity and the video games Grand Theft Auto IV, and The Walking Dead.   Contents -Agency Interdisciplinary -Interactivity and Play -From Media Use to Doing Media -Agency as a Mode of Involvement -Levels and Points of Agency -Textuality and Agency – Exemplary Analyses -The Quality of Agency in the Media   Target Groups -Researchers and students of Media Studies in general, game studies, film studies, and television studies   The Author   Dr. Susanne Eichner is lecturer at the Academy of Film and Television, Potsdam-Babelsberg (Hochschule für Film und Fernsehen “Konrad Wolf”) in the department of Media Studies.
650 0 _aSocial sciences.
650 1 4 _aSocial Sciences.
650 2 4 _aCulture - Religion.
650 2 4 _aMedia Sociology.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9783658046729
830 0 _aFilm, Fernsehen, Medienkultur, Schriftenreihe der Hochschule für Film und Fernsehen "Konrad Wolf"
856 4 0 _uhttp://dx.doi.org/10.1007/978-3-658-04673-6
912 _aZDB-2-SHU
999 _c93637
_d93637