000 01774nam a22004815i 4500
001 978-3-642-23834-5
003 DE-He213
005 20130515022244.0
007 cr nn 008mamaa
008 120217s2011 gw | s |||| 0|eng d
020 _a9783642238345
_9978-3-642-23834-5
024 7 _a10.1007/978-3-642-23834-5
_2doi
050 4 _aT385
072 7 _aUML
_2bicssc
072 7 _aCOM012000
_2bisacsh
082 0 4 _a006.6
_223
100 1 _aMa, Minhua.
245 1 0 _aSerious Games Development and Applications
_h[electronic resource] :
_bSecond International Conference, SGDA 2011, Lisbon, Portugal, September 19-20, 2011. Proceedings /
_cedited by Minhua Ma, Manuel Fradinho Oliveira, João Madeiras Pereira.
260 _aBerlin, Heidelberg :
_bSpringer Berlin Heidelberg,
_c2011.
300 _bdigital.
490 0 _aLecture Notes in Computer Science,
_x0302-9743 ;
_v6944
650 0 _aComputer science.
650 0 _aArtificial intelligence.
650 0 _aComputer graphics.
650 0 _aComputer vision.
650 0 _aEducation.
650 1 4 _aComputer Science.
650 2 4 _aComputer Graphics.
650 2 4 _aImage Processing and Computer Vision.
650 2 4 _aArtificial Intelligence (incl. Robotics).
650 2 4 _aComputers and Education.
650 2 4 _aInformation Systems Applications (incl. Internet).
700 1 _aFradinho Oliveira, Manuel.
700 1 _aMadeiras Pereira, João.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9783642238338
830 0 _aLecture Notes in Computer Science,
_x0302-9743 ;
_v6944
856 4 0 _uhttp://dx.doi.org/10.1007/978-3-642-23834-5
912 _aZDB-2-SCS
912 _aZDB-2-LNC
999 _c85620
_d85620