000 01555nam a22004215i 4500
001 978-3-642-14533-9
003 DE-He213
005 20130515022056.0
007 cr nn 008mamaa
008 100811s2010 gw | s |||| 0|eng d
020 _a9783642145339
_9978-3-642-14533-9
024 7 _a10.1007/978-3-642-14533-9
_2doi
050 4 _aLB1028.43-1028.75
072 7 _aJNV
_2bicssc
072 7 _aEDU039000
_2bisacsh
082 0 4 _a374.26
_223
100 1 _aZhang, Xiaopeng.
245 1 0 _aEntertainment for Education. Digital Techniques and Systems
_h[electronic resource] :
_b5th International Conference on E-learning and Games, Edutainment 2010, Changchun, China, August 16-18, 2010. Proceedings /
_cedited by Xiaopeng Zhang, Shaochun Zhong, Zhigeng Pan, Kevin Wong, Ruwei Yun.
260 _aBerlin, Heidelberg :
_bSpringer Berlin Heidelberg,
_c2010.
300 _bdigital.
490 0 _aLecture Notes in Computer Science,
_x0302-9743 ;
_v6249
650 0 _aComputer science.
650 0 _aEducation.
650 1 4 _aComputer Science.
650 2 4 _aComputers and Education.
700 1 _aZhong, Shaochun.
700 1 _aPan, Zhigeng.
700 1 _aWong, Kevin.
700 1 _aYun, Ruwei.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9783642145322
830 0 _aLecture Notes in Computer Science,
_x0302-9743 ;
_v6249
856 4 0 _uhttp://dx.doi.org/10.1007/978-3-642-14533-9
912 _aZDB-2-SCS
912 _aZDB-2-LNC
999 _c83755
_d83755