000 01931nam a22005175i 4500
001 978-3-642-03364-3
003 DE-He213
005 20130515021920.0
007 cr nn 008mamaa
008 100301s2009 gw | s |||| 0|eng d
020 _a9783642033643
_9978-3-642-03364-3
024 7 _a10.1007/978-3-642-03364-3
_2doi
050 4 _aLB1028.43-1028.75
072 7 _aJNV
_2bicssc
072 7 _aEDU039000
_2bisacsh
082 0 4 _a374.26
_223
100 1 _aChang, Maiga.
245 1 0 _aLearning by Playing. Game-based Education System Design and Development
_h[electronic resource] :
_b4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings /
_cedited by Maiga Chang, Rita Kuo, Kinshuk, Gwo-Dong Chen, Michitaka Hirose.
260 _aBerlin, Heidelberg :
_bSpringer Berlin Heidelberg,
_c2009.
300 _bdigital.
490 0 _aLecture Notes in Computer Science,
_x0302-9743 ;
_v5670
650 0 _aComputer science.
650 0 _aInformation systems.
650 0 _aArtificial intelligence.
650 0 _aComputer graphics.
650 0 _aEducation.
650 1 4 _aComputer Science.
650 2 4 _aComputers and Education.
650 2 4 _aUser Interfaces and Human Computer Interaction.
650 2 4 _aComputer Graphics.
650 2 4 _aComputers and Society.
650 2 4 _aArtificial Intelligence (incl. Robotics).
650 2 4 _aInformation Systems Applications (incl.Internet).
700 1 _aKuo, Rita.
700 1 _aKinshuk.
700 1 _aChen, Gwo-Dong.
700 1 _aHirose, Michitaka.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9783642033636
830 0 _aLecture Notes in Computer Science,
_x0302-9743 ;
_v5670
856 4 0 _uhttp://dx.doi.org/10.1007/978-3-642-03364-3
912 _aZDB-2-SCS
912 _aZDB-2-LNC
999 _c82181
_d82181