000 01803nam a22004815i 4500
001 978-3-540-32285-6
003 DE-He213
005 20130515021407.0
007 cr nn 008mamaa
008 101222s2005 gw | s |||| 0|eng d
020 _a9783540322856
_9978-3-540-32285-6
024 7 _a10.1007/11590361
_2doi
050 4 _aT385
072 7 _aUML
_2bicssc
072 7 _aCOM012000
_2bisacsh
082 0 4 _a006.6
_223
100 1 _aSubsol, Gérard.
245 1 0 _aVirtual Storytelling. Using Virtual Reality Technologies for Storytelling
_h[electronic resource] :
_bThird International Conference, ICVS 2005, Strasbourg, France, November 30 - December 2, 2005. Proceedings /
_cedited by Gérard Subsol.
260 _aBerlin, Heidelberg :
_bSpringer Berlin Heidelberg,
_c2005.
300 _bdigital.
490 0 _aLecture Notes in Computer Science,
_x0302-9743 ;
_v3805
650 0 _aComputer science.
650 0 _aSoftware engineering.
650 0 _aInformation systems.
650 0 _aMultimedia systems.
650 0 _aArtificial intelligence.
650 0 _aComputer graphics.
650 1 4 _aComputer Science.
650 2 4 _aComputer Graphics.
650 2 4 _aArtificial Intelligence (incl. Robotics).
650 2 4 _aSpecial Purpose and Application-Based Systems.
650 2 4 _aInformation Systems Applications (incl.Internet).
650 2 4 _aMultimedia Information Systems.
650 2 4 _aUser Interfaces and Human Computer Interaction.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9783540305118
830 0 _aLecture Notes in Computer Science,
_x0302-9743 ;
_v3805
856 4 0 _uhttp://dx.doi.org/10.1007/11590361
912 _aZDB-2-SCS
912 _aZDB-2-LNC
999 _c76826
_d76826