000 01293nam a22003855i 4500
001 978-1-84628-848-7
003 DE-He213
005 20130515021144.0
007 cr nn 008mamaa
008 100301s2008 xxk| s |||| 0|eng d
020 _a9781846288487
_9978-1-84628-848-7
024 7 _a10.1007/978-1-84628-848-7
_2doi
050 4 _aT385
072 7 _aUML
_2bicssc
072 7 _aCOM012000
_2bisacsh
082 0 4 _a006.6
_223
100 1 _aKlawonn, Frank.
245 1 0 _aIntroduction to Computer Graphics
_h[electronic resource] :
_bUsing Java 2D and 3D /
_cby Frank Klawonn.
260 _aLondon :
_bSpringer London,
_c2008.
300 _bdigital.
490 0 _aUndergraduate Topics in Computer Science,
_x1863-7310
650 0 _aComputer science.
650 0 _aComputer vision.
650 0 _aComputer graphics.
650 1 4 _aComputer Science.
650 2 4 _aComputer Graphics.
650 2 4 _aComputer Imaging, Vision, Pattern Recognition and Graphics.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9781846288470
830 0 _aUndergraduate Topics in Computer Science,
_x1863-7310
856 4 0 _uhttp://dx.doi.org/10.1007/978-1-84628-848-7
912 _aZDB-2-SCS
999 _c74376
_d74376