| 000 | 01327nam a22003855i 4500 | ||
|---|---|---|---|
| 001 | 978-1-4419-8188-2 | ||
| 003 | DE-He213 | ||
| 005 | 20130515021101.0 | ||
| 007 | cr nn 008mamaa | ||
| 008 | 110228s2011 xxu| s |||| 0|eng d | ||
| 020 |
_a9781441981882 _9978-1-4419-8188-2 |
||
| 024 | 7 |
_a10.1007/978-1-4419-8188-2 _2doi |
|
| 050 | 4 | _aQ342 | |
| 072 | 7 |
_aUYQ _2bicssc |
|
| 072 | 7 |
_aCOM004000 _2bisacsh |
|
| 082 | 0 | 4 |
_a006.3 _223 |
| 100 | 1 | _aGonzález-Calero, Pedro Antonio. | |
| 245 | 1 | 0 |
_aArtificial Intelligence for Computer Games _h[electronic resource] / _cedited by Pedro Antonio González-Calero, Marco Antonio Gómez-Martín. |
| 260 |
_aNew York, NY : _bSpringer New York, _c2011. |
||
| 300 | _bdigital. | ||
| 650 | 0 | _aEngineering. | |
| 650 | 0 | _aArtificial intelligence. | |
| 650 | 0 | _aEngineering mathematics. | |
| 650 | 1 | 4 | _aEngineering. |
| 650 | 2 | 4 | _aComputational Intelligence. |
| 650 | 2 | 4 | _aArtificial Intelligence (incl. Robotics). |
| 650 | 2 | 4 | _aAppl.Mathematics/Computational Methods of Engineering. |
| 700 | 1 | _aGómez-Martín, Marco Antonio. | |
| 710 | 2 | _aSpringerLink (Online service) | |
| 773 | 0 | _tSpringer eBooks | |
| 776 | 0 | 8 |
_iPrinted edition: _z9781441981875 |
| 856 | 4 | 0 | _uhttp://dx.doi.org/10.1007/978-1-4419-8188-2 |
| 912 | _aZDB-2-ENG | ||
| 999 |
_c73522 _d73522 |
||