000 03456nam a22005895i 4500
001 978-3-642-14843-9
003 DE-He213
005 20140220084543.0
007 cr nn 008mamaa
008 100927s2010 gw | s |||| 0|eng d
020 _a9783642148439
_9978-3-642-14843-9
024 7 _a10.1007/978-3-642-14843-9
_2doi
050 4 _aQ334-342
050 4 _aTJ210.2-211.495
072 7 _aUYQ
_2bicssc
072 7 _aTJFM1
_2bicssc
072 7 _aCOM004000
_2bisacsh
082 0 4 _a006.3
_223
100 1 _aBraubach, Lars.
_eeditor.
245 1 0 _aProgramming Multi-Agent Systems
_h[electronic resource] :
_b7th International Workshop, ProMAS 2009, Budapest, Hungary, May 10-15, 2009. Revised Selected Papers /
_cedited by Lars Braubach, Jean-Pierre Briot, John Thangarajah.
264 1 _aBerlin, Heidelberg :
_bSpringer Berlin Heidelberg,
_c2010.
300 _aXII, 285p. 57 illus.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aLecture Notes in Computer Science,
_x0302-9743 ;
_v5919
505 0 _aCommunication Models -- Programming Multiagent Systems without Programming Agents -- Elements of a Business-Level Architecture for Multiagent Systems -- A Computational Semantics for Communicating Rational Agents Based on Mental Models -- Formal Models -- Multi-Agent Systems: Modeling and Verification Using Hybrid Automata -- Probabilistic Behavioural State Machines -- Golog Speaks the BDI Language -- Organizations and Environments -- A Middleware for Modeling Organizations and Roles in Jade -- An Open Architecture for Service-Oriented Virtual Organizations -- Formalising the Environment in MAS Programming: A Formal Model for Artifact-Based Environments -- Analysis and Debugging -- Debugging BDI-Based Multi-Agent Programs -- Space-Time Diagram Generation for Profiling Multi Agent Systems -- Infrastructure for Forensic Analysis of Multi-Agent Based Simulations -- Agent Architectures -- Representing Long-Term and Interest BDI Goals -- Introducing Relevance Awareness in BDI Agents -- Modularity and Compositionality in Jason -- Applications -- A MultiAgent System for Monitoring Boats in Marine Reserves -- Agent-Oriented Control in Real-Time Computer Games.
520 _aThis book constitutes the proceedings of the 7th International Workshop on Programming Multi-Agent Systems held in Budapest, Hungary, in May 2009.
650 0 _aComputer science.
650 0 _aComputer Communication Networks.
650 0 _aSoftware engineering.
650 0 _aArtificial intelligence.
650 0 _aComputer simulation.
650 1 4 _aComputer Science.
650 2 4 _aArtificial Intelligence (incl. Robotics).
650 2 4 _aSoftware Engineering.
650 2 4 _aComputer Communication Networks.
650 2 4 _aProgramming Techniques.
650 2 4 _aSimulation and Modeling.
650 2 4 _aSoftware Engineering/Programming and Operating Systems.
700 1 _aBriot, Jean-Pierre.
_eeditor.
700 1 _aThangarajah, John.
_eeditor.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9783642148422
830 0 _aLecture Notes in Computer Science,
_x0302-9743 ;
_v5919
856 4 0 _uhttp://dx.doi.org/10.1007/978-3-642-14843-9
912 _aZDB-2-SCS
912 _aZDB-2-LNC
999 _c112544
_d112544