| 000 | 04961nam a22006015i 4500 | ||
|---|---|---|---|
| 001 | 978-3-642-13544-6 | ||
| 003 | DE-He213 | ||
| 005 | 20140220084538.0 | ||
| 007 | cr nn 008mamaa | ||
| 008 | 100625s2010 gw | s |||| 0|eng d | ||
| 020 |
_a9783642135446 _9978-3-642-13544-6 |
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| 024 | 7 |
_a10.1007/978-3-642-13544-6 _2doi |
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| 050 | 4 | _aQA76.9.U83 | |
| 050 | 4 | _aQA76.9.H85 | |
| 072 | 7 |
_aUYZG _2bicssc |
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| 072 | 7 |
_aCOM070000 _2bisacsh |
|
| 082 | 0 | 4 |
_a005.437 _223 |
| 082 | 0 | 4 |
_a4.019 _223 |
| 100 | 1 |
_aTaylor, Robyn. _eeditor. |
|
| 245 | 1 | 0 |
_aSmart Graphics _h[electronic resource] : _b10th International Symposium on Smart Graphics, Banff, Canada, June 24-26, 2010 Proceedings / _cedited by Robyn Taylor, Pierre Boulanger, Antonio Krüger, Patrick Olivier. |
| 264 | 1 |
_aBerlin, Heidelberg : _bSpringer Berlin Heidelberg, _c2010. |
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| 300 |
_a294p. 170 illus. _bonline resource. |
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| 336 |
_atext _btxt _2rdacontent |
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| 337 |
_acomputer _bc _2rdamedia |
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| 338 |
_aonline resource _bcr _2rdacarrier |
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| 347 |
_atext file _bPDF _2rda |
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| 490 | 1 |
_aLecture Notes in Computer Science, _x0302-9743 ; _v6133 |
|
| 505 | 0 | _aSketching 1 -- Sketch Based Volumetric Clouds -- Applying Mathematical Sketching to Sketch-Based Physics Tutoring Software -- A Sketch-and-Grow Interface for Botanical Tree Modeling -- Animated Volume Texture Mapping for Complex Scene Generation and Editing -- Physics and Simulation -- A Novel Three-Dimensional Collaborative Online Platform for Bio-molecular Modeling -- The Effects of Finger-Walking in Place (FWIP) for Spatial Knowledge Acquisition in Virtual Environments -- Interactive Design and Simulation of Net Sculptures -- A Cross-Platform Framework for Physics-Based Collaborative Augmented Reality -- Camera Planning 1 -- Accurately Measuring the Satisfaction of Visual Properties in Virtual Camera Control -- VEX-CMS: A Tool to Design Virtual Exhibitions and Walkthroughs That Integrates Automatic Camera Control Capabilities -- Automatic Speed Graph Generation for Predefined Camera Paths -- Sketching 2 -- Example-Based Automatic Font Generation -- Sketch-Based Interfaces: Exploiting Spatio-temporal Context for Automatic Stroke Grouping -- A Method for Reconstructing Sketched Polyhedral Shapes with Rounds and Fillets -- Pressure-Based 3D Curve Drawing -- Imaging -- An Interactive Design System for Water Flow Stains on Outdoor Images -- Automated Hedcut Illustration Using Isophotes -- Visual Analytics -- Articulate: A Semi-automated Model for Translating Natural Language Queries into Meaningful Visualizations -- Visual Analysis of Time-Motion in Basketball Games -- Event Line View: Interactive Visual Analysis of Irregular Time-Dependent Data -- Camera Planning 2 -- Automatic Blending of Multiple Perspective Views for Aesthetic Composition -- Focus and Context in Mixed Reality by Modulating First Order Salient Features -- An Interactive Interface for Lighting-by-Example -- Art -- Stroking a Cymbidium -- WAVO: An Interactive Ball to Express Light Waves with Wave Equation -- OverWatch: Real-Time Narrative Visuals from Live Performance -- Sticking Point -- Phantasmagoria: Composing Interactive Content for the humanaquarium -- Self Portraits with Mandelbrot Genetics -- Art 101: Learning to Draw through Sketch Recognition -- ColourVision—Controlling Light Patterns through Postures -- Interaction with a Virtual Character through Performance Based Animation. | |
| 520 | _aThis book constitutes the refereed proceedings of the 10th International Symposium on Smart Graphics, SG 2010, held in Banff, Canada, in June 2010. The 31 revised full papers presented were carefully reviewed and selected from numerous submissions with a wide range of topics including virtual reality and simulation, sketch-based interfaces, visual analytics, and camera planning. The papers are organized in topical sections on sketching, physics and simulation, camera planning, imaging, visual analytics, and art. | ||
| 650 | 0 | _aComputer science. | |
| 650 | 0 | _aInformation systems. | |
| 650 | 0 | _aComputer simulation. | |
| 650 | 0 | _aComputer vision. | |
| 650 | 0 | _aArts. | |
| 650 | 1 | 4 | _aComputer Science. |
| 650 | 2 | 4 | _aUser Interfaces and Human Computer Interaction. |
| 650 | 2 | 4 | _aComputer Appl. in Arts and Humanities. |
| 650 | 2 | 4 | _aComputer Imaging, Vision, Pattern Recognition and Graphics. |
| 650 | 2 | 4 | _aInformation Systems Applications (incl.Internet). |
| 650 | 2 | 4 | _aSimulation and Modeling. |
| 650 | 2 | 4 | _aArts. |
| 700 | 1 |
_aBoulanger, Pierre. _eeditor. |
|
| 700 | 1 |
_aKrüger, Antonio. _eeditor. |
|
| 700 | 1 |
_aOlivier, Patrick. _eeditor. |
|
| 710 | 2 | _aSpringerLink (Online service) | |
| 773 | 0 | _tSpringer eBooks | |
| 776 | 0 | 8 |
_iPrinted edition: _z9783642135439 |
| 830 | 0 |
_aLecture Notes in Computer Science, _x0302-9743 ; _v6133 |
|
| 856 | 4 | 0 | _uhttp://dx.doi.org/10.1007/978-3-642-13544-6 |
| 912 | _aZDB-2-SCS | ||
| 912 | _aZDB-2-LNC | ||
| 999 |
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