000 05323nam a22005655i 4500
001 978-3-642-11577-6
003 DE-He213
005 20140220084531.0
007 cr nn 008mamaa
008 100301s2010 gw | s |||| 0|eng d
020 _a9783642115776
_9978-3-642-11577-6
024 7 _a10.1007/978-3-642-11577-6
_2doi
050 4 _aQA76.575
050 4 _aN7433.94
072 7 _aUG
_2bicssc
072 7 _aCOM034000
_2bisacsh
072 7 _aBUS070060
_2bisacsh
082 0 4 _a006.7
_223
100 1 _aHuang, Fay.
_eeditor.
245 1 0 _aArts and Technology
_h[electronic resource] :
_bFirst International Conference, ArtsIT 2009, Yi-Lan, Taiwan, September 24-25, 2009, Revised Selected Papers /
_cedited by Fay Huang, Reen-Cheng Wang.
264 1 _aBerlin, Heidelberg :
_bSpringer Berlin Heidelberg,
_c2010.
300 _aXI, 292p. 208 illus.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aLecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering,
_x1867-8211 ;
_v30
505 0 _aKeynote Speeches -- From Digital Imaging to Computer Image Analysis of Fine Art -- Panoramic and 3D Computer Vision -- Full Papers -- Meaningful Engagement: Computer-Based Interactive Media Art in Public Space -- Interactive WSN-Bar -- Immersive Painting -- Sonic Onyx: Case Study of an Interactive Artwork -- An Interactive Concert Program Based on Infrared Watermark and Audio Synthesis -- Butterfly Effect Fractal -- Pattern Formation in Networks Inspired by Biological Development -- A Watercolor NPR System with Web-Mining 3D Color Charts -- Gas and Shadow Swing -- Artist-Oriented Real-Time Skin Deformation Using Dynamic Patterns -- Interaction Analysis in Performing Arts: A Case Study in Multimodal Choreography -- BWAIN: An Artistic Web Interpretation -- Treasure Transformers: Novel Interpretative Installations for the National Palace Museum -- JacksonBot – Design, Simulation and Optimal Control of an Action Painting Robot -- RF Sounding: A System for Generating Sounds from Spectral Analysis -- Depicting Time Evolving Flow with Illustrative Visualization Techniques -- Augmenting a Ballet Dance Show Using the Dancer’s Emotion: Conducting Joint Research in Dance and Computer Science -- Automatic Skin Color Beautification -- Tracking Small Artists -- RealSurf – A Tool for the Interactive Visualization of Mathematical Models -- Creating Wheel-Thrown Potteries in Digital Space -- Low-Level Image Processing for Lane Detection and Tracking -- Lane Detection on the iPhone -- Traditional Culture into Interactive Arts: The Cases of Lion Dance in Temple Lecture -- Improving Optical Flow Using Residual and Sobel Edge Images -- 3 Case Studies: A Hybrid Educational Strategy for ART/SCI Collaborations -- A Multimedia, Augmented Reality Interactive System for the Application of a Guided School Tour -- Reconstruction of Cultural Artifact Using Structured Lighting with Densified Stereo Correspondence -- Motion Generation for Glove Puppet Show with Procedural Animation -- Can’t See the Forest: Using an Evolutionary Algorithm to Produce an Animated Artwork -- Automatic Generation of Caricatures with Multiple Expressions Using Transformative Approach -- The Autonomous Duck: Exploring the Possibilities of a Markov Chain Model in Animation -- MixPlore: A Cocktail-Based Media Performance Using Tangible User Interfaces.
520 _aThis book constitutes the thoroughly refereed post-conference proceedings of the First International Conference on Arts and Technology, ArtsIT 2009, which was held in September 2009 in Yi-Lan, Taiwan. The 33 revised full papers presented were carefully reviewed and selected from about 50 submissions. These papers cover various topics such as New Media Technologies (tracking sensors, wearable computers, mixed reality), Software Art (Image processing or computer graphics techniques that create arts, including algorithmic art, mathematic art, advanced modeling and rendering), Animation Techniques (2D or 3D computer animations, AI-based animations), Multimedia (Integration of different media, such as virtual reality systems, audio, performing arts) as well as Interactive Methods (Vision-based tracking and recognition, interactive art).
650 0 _aComputer science.
650 0 _aComputer simulation.
650 0 _aComputer vision.
650 0 _aComputer graphics.
650 0 _aOptical pattern recognition.
650 1 4 _aComputer Science.
650 2 4 _aMedia Design.
650 2 4 _aComputer Graphics.
650 2 4 _aComputer Imaging, Vision, Pattern Recognition and Graphics.
650 2 4 _aImage Processing and Computer Vision.
650 2 4 _aPattern Recognition.
650 2 4 _aSimulation and Modeling.
700 1 _aWang, Reen-Cheng.
_eeditor.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9783642115769
830 0 _aLecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering,
_x1867-8211 ;
_v30
856 4 0 _uhttp://dx.doi.org/10.1007/978-3-642-11577-6
912 _aZDB-2-SCS
999 _c111882
_d111882