000 05208nam a22005535i 4500
001 978-1-84996-507-1
003 DE-He213
005 20140220084516.0
007 cr nn 008mamaa
008 100917s2010 xxk| s |||| 0|eng d
020 _a9781849965071
_9978-1-84996-507-1
024 7 _a10.1007/978-1-84996-507-1
_2doi
050 4 _aQA76.575
072 7 _aUG
_2bicssc
072 7 _aCOM034000
_2bisacsh
082 0 4 _a006.7
_223
100 1 _aShao, Ling.
_eeditor.
245 1 0 _aMultimedia Interaction and Intelligent User Interfaces
_h[electronic resource] :
_bPrinciples, Methods and Applications /
_cedited by Ling Shao, Caifeng Shan, Jiebo Luo, Minoru Etoh.
264 1 _aLondon :
_bSpringer London :
_bImprint: Springer,
_c2010.
300 _aX, 302 p.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aAdvances in Pattern Recognition,
_x2191-6586
505 0 _aRetrieving Human Actions Using Spatio-Temporal Features and Relevance Feedback -- Computationally Efficient Clustering of Audio-Visual Meeting Data -- Cognitive-Aware Modality Allocation in Intelligent Multimodal Information Presentation -- Natural Human–Computer Interaction -- Gesture Control for Consumer Electronics -- Empirical Study of a Complete System for Real-Time Face Pose Estimation -- Evolution-based Virtual Content Insertion with Visually Virtual Interactions in Videos -- Physical Activity Recognition with Mobile Phones: Challenges, Methods, and Applications -- Gestures in an Intelligent User Interface -- Video Summary Quality Evaluation Based on 4C Assessment and User Interaction -- Multimedia Experience on Web-Connected CE Devices.
520 _aConsumer electronics (CE) devices, providing multimedia entertainment and enabling communication, have become ubiquitous in daily life. An important challenge for the modern CE industry is the design of user interfaces for CE products that enable natural interactions that are convenient, intuitive and fun. As many CE products are supplied with microphones and cameras, the exploitation of both audio and visual information for interactive multimedia is a growing field of research. Collecting together contributions from an international selection of experts, including leading researchers in industry, this unique text presents the latest advances in applications of multimedia interaction and user interfaces for consumer electronics. Covering issues of both multimedia content analysis and human-machine interaction, the book examines a wide range of techniques from computer vision, machine learning, audio and speech processing, communications, artificial intelligence and media technology. Topics and features: Introduces novel computationally efficient algorithms to extract semantically meaningful audio-visual events Investigates modality allocation in intelligent multimodal presentation systems, taking into account the cognitive impacts of modality on human information processing Provides an overview on gesture control technologies for CE Presents systems for natural human-computer interaction, virtual content insertion, and human action retrieval Examines techniques for 3D face pose estimation, physical activity recognition, and video summary quality evaluation Describes features that characterize the new generation of CE and examines how web services can be integrated for improved user experience This book is an essential resource for researchers and practitioners from both academia and industry working in areas of multimedia analysis, human-computer interaction and interactive user interfaces. Graduate students studying computer vision, pattern recognition and multimedia will also find it a beneficial and a useful reference. Dr. Ling Shao is a Senior Lecturer in the Department of Electronic and Electrical Engineering at the University of Sheffield, UK. Dr. Caifeng Shan is a Senior Scientist with Philips Research, Eindhoven, The Netherlands. Dr. Jiebo Luo is a Senior Principal Scientist with Kodak Research Laboratories in Rochester, NY, USA. Dr. Minoru Etoh is Managing Director of the Service & Solution Development Department of NTT DOCOMO, Yokosuka, Japan.
650 0 _aComputer science.
650 0 _aMultimedia systems.
650 0 _aArtificial intelligence.
650 0 _aComputer vision.
650 0 _aOptical pattern recognition.
650 1 4 _aComputer Science.
650 2 4 _aMultimedia Information Systems.
650 2 4 _aUser Interfaces and Human Computer Interaction.
650 2 4 _aArtificial Intelligence (incl. Robotics).
650 2 4 _aImage Processing and Computer Vision.
650 2 4 _aPattern Recognition.
700 1 _aShan, Caifeng.
_eeditor.
700 1 _aLuo, Jiebo.
_eeditor.
700 1 _aEtoh, Minoru.
_eeditor.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9781849965064
830 0 _aAdvances in Pattern Recognition,
_x2191-6586
856 4 0 _uhttp://dx.doi.org/10.1007/978-1-84996-507-1
912 _aZDB-2-SCS
999 _c111029
_d111029