000 03404nam a22004455i 4500
001 978-1-84800-098-8
003 DE-He213
005 20140220084513.0
007 cr nn 008mamaa
008 100301s2010 xxk| s |||| 0|eng d
020 _a9781848000988
_9978-1-84800-098-8
024 7 _a10.1007/978-1-84800-098-8
_2doi
050 4 _aQA76.575
072 7 _aUG
_2bicssc
072 7 _aCOM034000
_2bisacsh
082 0 4 _a006.7
_223
100 1 _aLahlou, Saadi.
_eeditor.
245 1 0 _aDesigning User Friendly Augmented Work Environments
_h[electronic resource] :
_bFrom Meeting Rooms to Digital Collaborative Spaces /
_cedited by Saadi Lahlou.
264 1 _aLondon :
_bSpringer London,
_c2010.
300 _bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aComputer Supported Cooperative Work,
_x1431-1496
505 0 _aAugmented Environments and Design -- The Stanford Interactive Workspaces Project -- Towards a Global Concept of Collaborative Space -- Designing an Easy-to-use Executive Conference Room Control System -- Experimental Reality: Principles for the Design of Augmented Environments -- Co-design Approaches for Early Phases of Augmented Environments -- Ubiquitous Working Environments -- Psychological Methods for the Study of Augmented Environments -- Opportunities and Challenges for Augmented Environments: A Distributed Cognition Perspective -- The Aachen Media Space: Design Patterns for Augmented Work Environments.
520 _aAugmented environments – where objects are empowered by underlying information technology, are now installed in an ever-growing number of offices, public spaces and homes. However designing them to be usable and user-friendly remains a challenge. This book provides an overview and summary of the key research undertaken in augmented environments by some of the most prominent laboratories in the field worldwide (Stanford, Carnegie-Mellon, Fuji-Xerox Palo Alto, EDF R&D, Politecnico di Milano, Swedish Royal Institute of Technology, Russian Academy of Science, UC San Diego, University of Aachen). The book covers all relevant aspects of Augmented Environments from architecture to computer science and psychology. Most useful theories (activity theory, distributed cognition, cognitive attractors, perceived quality…) and design principles (COTS, semantic Rubicon, never-endingness…) as well as practical patterns for implementation are provided by the seminal authors themselves. With this overview, readers can benefit from the experiences of key researchers in the field to construct robust, efficient and user-friendly augmented environments. All those working in the field of human-computer interaction will find this book an invaluable reference source.
650 0 _aComputer science.
650 0 _aMultimedia systems.
650 1 4 _aComputer Science.
650 2 4 _aMultimedia Information Systems.
650 2 4 _aUser Interfaces and Human Computer Interaction.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9781848000971
830 0 _aComputer Supported Cooperative Work,
_x1431-1496
856 4 0 _uhttp://dx.doi.org/10.1007/978-1-84800-098-8
912 _aZDB-2-SCS
999 _c110839
_d110839