000 02087nam a22003975i 4500
001 978-1-4302-2932-2
003 DE-He213
005 20140220084500.0
007 cr nn 008mamaa
008 101228s2010 xxu| s |||| 0|eng d
020 _a9781430229322
_9978-1-4302-2932-2
024 7 _a10.1007/978-1-4302-2932-2
_2doi
050 4 _aQA76.6-76.66
072 7 _aUM
_2bicssc
072 7 _aCOM051000
_2bisacsh
082 0 4 _a005.11
_223
100 1 _aMaskrey, Ken.
_eauthor.
245 1 0 _aBuilding iPhone OS Accessories
_h[electronic resource] :
_bUse the iPhone Accessories API to Control and Monitor Devices /
_cby Ken Maskrey.
264 1 _aBerkeley, CA :
_bApress,
_c2010.
300 _a328 p.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
505 0 _aWhat is an Accessory? -- Accessory Overview -- EAAccessory Framework -- EA Framework Design Patterns -- Project Walkthrough -- The Game Controller -- Specifying a Pong Game -- Coding a Pong Game -- Adding the Game Controller -- Improving the Design -- Apple Developer Programs -- Designing an Accessory -- Hardware Design -- Firmware -- Everything Else.
520 _aThis book provides a serious, in-depth look at Apple’s External Accessory framework and the iPhone Accessories API. You’ll learn how to create new, integrated solutions that combine iPhone apps with dedicated hardware. The iPhone OS Accessories API expands the opportunities for innovative iPhone developers, allowing you to control and monitor external devices, whether you’ve built them yourself or obtained them from a third party.
650 0 _aComputer science.
650 1 4 _aComputer Science.
650 2 4 _aProgramming Techniques.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9781430229315
856 4 0 _uhttp://dx.doi.org/10.1007/978-1-4302-2932-2
912 _aZDB-2-CWD
999 _c110086
_d110086