000 03674nam a22005055i 4500
001 978-3-642-22658-8
003 DE-He213
005 20140220083809.0
007 cr nn 008mamaa
008 110907s2011 gw | s |||| 0|eng d
020 _a9783642226588
_9978-3-642-22658-8
024 7 _a10.1007/978-3-642-22658-8
_2doi
050 4 _aQA76.575
072 7 _aUG
_2bicssc
072 7 _aCOM034000
_2bisacsh
082 0 4 _a006.7
_223
100 1 _aEl Saddik, Abdulmotaleb.
_eauthor.
245 1 0 _aHaptics Technologies
_h[electronic resource] :
_bBringing Touch to Multimedia /
_cby Abdulmotaleb El Saddik, Mauricio Orozco, Mohamad Eid, Jongeun Cha.
264 1 _aBerlin, Heidelberg :
_bSpringer Berlin Heidelberg :
_bImprint: Springer,
_c2011.
300 _aXVI, 220 p.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aSpringer Series on Touch and Haptic Systems,
_x2192-2977
505 0 _aHaptics: General Principles -- Haptics: Haptics Applications -- Human Haptic Perception -- Machine Haptics -- Computer Haptics -- Multimedia Haptics -- Touching the Future: HAVE Challenges and Trends.
520 _aThe term “haptics” refers to the science of sensing and manipulation through touch. Multiple disciplines such as biomechanics, psychophysics, robotics, neuroscience, and software engineering converge to support haptics, and generally, haptic research is done by three communities: the robotics community, the human computer interface community, and the virtual reality community. This book is different from any other book that has looked at haptics. The authors treat haptics as a new medium rather than just a domain within one of the above areas. They describe human haptic perception and interfaces and present fundamentals in haptic rendering and modeling in virtual environments. Diverse software architectures for standalone and networked haptic systems are explained, and the authors demonstrate the vast application spectrum of this emerging technology along with its accompanying trends. The primary objective is to provide a comprehensive overview and a practical understanding of haptic technologies. An appreciation of the close relationship between the wide range of disciplines that constitute a haptic system is a key principle towards being able to build successful collaborative haptic environments. Structured as a reference to allow for fast accommodation of the issues concerned, this book is intended for researchers interested in studying touch and force feedback for use in technological multimedia systems in computer science, electrical engineering, or other related disciplines. With its novel approach, it paves the way for exploring research trends and challenges in such fields as interpersonal communication, games, or military applications.
650 0 _aComputer science.
650 0 _aMultimedia systems.
650 1 4 _aComputer Science.
650 2 4 _aMultimedia Information Systems.
650 2 4 _aUser Interfaces and Human Computer Interaction.
650 2 4 _aRobotics and Automation.
650 2 4 _aComputer Applications.
700 1 _aOrozco, Mauricio.
_eauthor.
700 1 _aEid, Mohamad.
_eauthor.
700 1 _aCha, Jongeun.
_eauthor.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9783642226571
830 0 _aSpringer Series on Touch and Haptic Systems,
_x2192-2977
856 4 0 _uhttp://dx.doi.org/10.1007/978-3-642-22658-8
912 _aZDB-2-SCS
999 _c108235
_d108235