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020 _a9781441976123
_9978-1-4419-7612-3
024 7 _a10.1007/978-1-4419-7612-3
_2doi
050 4 _aLC8-6691
072 7 _aYQT
_2bicssc
072 7 _aEDU039000
_2bisacsh
082 0 4 _a371.33
_223
110 2 _aKinshuk.
_eeditor.
245 1 0 _aMultiple Perspectives on Problem Solving and Learning in the Digital Age
_h[electronic resource].
264 1 _aNew York, NY :
_bSpringer New York,
_c2011.
300 _aXIX, 250p.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
505 0 _aInvestigating an online museum’s information system -- A framework for matching aims, processes, learner expertise and technologies -- Web-based learning objects in school education -- A monitoring and experience sharing tool.– Constructing a knowledge base according to a text comprehension model -- First-person education and the nature of knowing, understanding, and affect -- Socio-cognitive regulation strategies in cooperative learning tasks in virtual contexts -- Collaborative cognitive tools for shared representations -- Automating the measurement of critical thinking for individuals particIpating in discussion forums -- Alternative assessment strategies for complex problem solving in game-based learning environments -- Concept map based intelligent knowledge assessment system: experience of development and practical use -- Technologies to support the assessment of complex learning in capstone units: Two case studies -- Text-guided automated self -- Comparing the impact of electronic performance support and web-based training -- Moving beyond teaching and learning into a human development paradigm -- Leaders for the 21st century: Preparation, experiences, and roles in technology implementation -- Pedagogy and content knowledge based podcasting project for preservice teachers -- Simulation game as a learning experience: An analysis of learning style and attitude -- Implementation of an online social annotation tool in a college english course -- Self-direction indicators for evaluating the design-based elearning course with social software -- Employing virtual collaborative exchanges to expand global awareness -- Ideas and concepts of ViCaDiS – A virtual learning environment for digital students.
520 _aMultiple Perspectives on Problem-Solving and Learning in the Digital Age Dirk Ifenthaler, Kinshuk, Pedro Isaias, Demetrios G. Sampson, J. Michael Spector, editors Have computers made problem-solving easier? The answer is a resounding yes and no: while we can access more information and increasingly sophisticated search engines, problems themselves are more complicated, and often more vague. Accordingly, new strategies for teaching problem-solving should be technologically astute, engage learners, and encourage progressive development of skills. The perspectives represented in Multiple Perspectives on Problem-Solving and Learning in the Digital Age include instructional design, cognition, assessment, schooling/teaching, and virtual environments, with emphasis on technologies that not only promote problem-solving, but also address new problems created by rapidly changing technology. Innovative new tools such as MAPLET (a learner-focused framework for integrating technology into curricula), the virtual learning environment ViCaDiS, and interactive online museum exhibits demonstrate the complex nature of problem-solving and the diverse ways in which learners—and instructors—achieve expertise. A sampling of the topics covered: • Pedagogical usability issues in Web-based learning objects. • Collaborative cognitive tools for shared representation. • Automated measurement of critical thinking for discussion forum participants. • Expanding global awareness with virtual collaboration. • Simulation games as learning experience. • Beyond teaching and learning: the human development paradigm. Multiple Perspectives on Problem-Solving and Learning in the Digital Age re-draws the boundaries of curriculum design and distributed knowledge. This volume will be a welcome addition to education libraries, and a forward-looking reference for academics and professionals in the field of technology integration in learning and instruction.
650 0 _aEducation.
650 0 _aEducational psychology.
650 1 4 _aEducation.
650 2 4 _aEducational Technology.
650 2 4 _aEducational Psychology.
650 2 4 _aLearning & Instruction.
700 1 _aIfenthaler, Dirk.
_eeditor.
700 1 _aSpector, J. Michael.
_eeditor.
700 1 _aIsaias, Pedro.
_eeditor.
700 1 _aSampson, Demetrios.
_eeditor.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9781441976116
856 4 0 _uhttp://dx.doi.org/10.1007/978-1-4419-7612-3
912 _aZDB-2-SHU
999 _c105813
_d105813