000 02982nam a22005535i 4500
001 978-3-642-30214-5
003 DE-He213
005 20140220083318.0
007 cr nn 008mamaa
008 120928s2012 gw | s |||| 0|eng d
020 _a9783642302145
_9978-3-642-30214-5
024 7 _a10.1007/978-3-642-30214-5
_2doi
050 4 _aQA76.9.U83
050 4 _aQA76.9.H85
072 7 _aUYZG
_2bicssc
072 7 _aCOM070000
_2bisacsh
082 0 4 _a005.437
_223
082 0 4 _a4.019
_223
100 1 _aCamurri, Antonio.
_eeditor.
245 1 0 _aIntelligent Technologies for Interactive Entertainment
_h[electronic resource] :
_b4th International ICST Conference, INTETAIN 2011, Genova, Italy, May 25-27, 2011, Revised Selected Papers /
_cedited by Antonio Camurri, Cristina Costa.
264 1 _aBerlin, Heidelberg :
_bSpringer Berlin Heidelberg :
_bImprint: Springer,
_c2012.
300 _aXIV, 278 p. 93 illus.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aLecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering,
_x1867-8211 ;
_v78
520 _aThis book constitutes the proceedings of the 4th International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 11). The 20 full papers, 3 posters, 10 demos and 4 workshops presented were carefully selected from numerous submissions. The conference aims enhancing the understanding of recent and anticipated advances in interactive technologies, and their applications to entertainment, education, culture, and the arts. Interaction technologies are having relevant changes in the last years, and will influence the way users consume and interact with the media and applications, both locally and over the Internet. The explosion of natural, multimodal, and touch based interfaces, and their access to the general public, has made new interaction paradigms a reality.
650 0 _aComputer science.
650 0 _aComputer graphics.
650 0 _aComputer vision.
650 0 _aOptical pattern recognition.
650 0 _aInformation systems.
650 1 4 _aComputer Science.
650 2 4 _aUser Interfaces and Human Computer Interaction.
650 2 4 _aMedia Design.
650 2 4 _aComputer Graphics.
650 2 4 _aComputer Appl. in Arts and Humanities.
650 2 4 _aImage Processing and Computer Vision.
650 2 4 _aPattern Recognition.
700 1 _aCosta, Cristina.
_eeditor.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9783642302138
830 0 _aLecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering,
_x1867-8211 ;
_v78
856 4 0 _uhttp://dx.doi.org/10.1007/978-3-642-30214-5
912 _aZDB-2-SCS
999 _c103141
_d103141