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001 978-3-642-22907-7
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007 cr nn 008mamaa
008 111022s2012 gw | s |||| 0|eng d
020 _a9783642229077
_9978-3-642-22907-7
024 7 _a10.1007/978-3-642-22907-7
_2doi
050 4 _aQ342
072 7 _aUYQ
_2bicssc
072 7 _aCOM004000
_2bisacsh
082 0 4 _a006.3
_223
100 1 _aPlemenos, Dimitri.
_eeditor.
245 1 0 _aIntelligent Computer Graphics 2011
_h[electronic resource] /
_cedited by Dimitri Plemenos, Georgios Miaoulis.
264 1 _aBerlin, Heidelberg :
_bSpringer Berlin Heidelberg,
_c2012.
300 _aVIII, 200p. 111 illus., 95 illus. in color.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aStudies in Computational Intelligence,
_x1860-949X ;
_v374
505 0 _aDetecting visual convergence for stochastic global illumination -- Verbalization of 3D scenes based on Natural Language Generation techniques -- Objects Description exploiting User’s Sociality -- Knowledge-Based Analysis and Synthesis of Virtual 3D Campus Infrastructure Models -- On the evaluation of the combined role of Virtual Reality games and animated agents in edutainment -- Intuitive method for pedestrians in virtual environments -- Pathfinding with Emotion Maps -- Gait evolution for humanoid robot in a physically simulated environment -- Techniques for extracting and modeling geometric features from point cloud data sets with application to urban terrain modeling.
520 _aIn Computer Graphics, the use of intelligent techniques started more recently than in other research areas. However, during these last two decades, the use of intelligent Computer Graphics techniques is growing up year after year and more and more interesting techniques are presented in this area.   The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of continuation of the previously published Springer volumes “Artificial Intelligence Techniques for Computer Graphics” (2008), “Intelligent Computer Graphics 2009” (2009) and “Intelligent Computer Graphics 2010” (2010).   This volume contains selected extended papers from the last 3IA Conference (3IA’2011), which has been held in Athens (Greece) in May 2011. This year papers are particularly exciting and concern areas like virtual reality, artificial life, data visualization, games, global illumination, point cloud modelling, declarative modelling, scene reconstruction and many other very important themes.
650 0 _aEngineering.
650 0 _aArtificial intelligence.
650 0 _aComputer graphics.
650 1 4 _aEngineering.
650 2 4 _aComputational Intelligence.
650 2 4 _aArtificial Intelligence (incl. Robotics).
650 2 4 _aComputer Graphics.
700 1 _aMiaoulis, Georgios.
_eeditor.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9783642229060
830 0 _aStudies in Computational Intelligence,
_x1860-949X ;
_v374
856 4 0 _uhttp://dx.doi.org/10.1007/978-3-642-22907-7
912 _aZDB-2-ENG
999 _c102101
_d102101