000 02196nam a22003855i 4500
001 978-1-4302-4546-9
003 DE-He213
005 20140220083231.0
007 cr nn 008mamaa
008 121009s2012 xxu| s |||| 0|eng d
020 _a9781430245469
_9978-1-4302-4546-9
024 7 _a10.1007/978-1-4302-4546-9
_2doi
050 4 _aQA75.5-76.95
072 7 _aUY
_2bicssc
072 7 _aCOM014000
_2bisacsh
082 0 4 _a004
_223
100 1 _aDiMarzio, J. F.
_eauthor.
245 1 0 _aAndroid Arcade Game App
_h[electronic resource] /
_cby J. F. DiMarzio.
264 1 _aBerkeley, CA :
_bApress :
_bImprint: Apress,
_c2012.
300 _aXI, 104 p.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
520 _aApress, the leading Android books publisher, continues to provide you with very hands-on, practical books for teaching and showing app developers how to build and design apps, including game apps, that can be built and deployed in the various Android app stores out there. Android Arcade Game App:  A Real World Project - Case Study Approach is no different in that it walks you through creating an arcade style Prison Break game app—top to bottom—for an Android smartphone or tablet.  This book teaches you the unique characteristics and challenges of creating an Arcade style game And it provides you with the full source code for this sample game app. After working through this book, you can re-use its Prison Break app as your very own personal template, then customize for your specific variables, design and build your own Android game app - top to bottom.  Then, deploy in one or more of the available Android app stores.  Have fun and get coding.
650 0 _aComputer science.
650 1 4 _aComputer Science.
650 2 4 _aComputer Science, general.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9781430245452
856 4 0 _uhttp://dx.doi.org/10.1007/978-1-4302-4546-9
912 _aZDB-2-CWD
999 _c100435
_d100435