000 02928nam a22004095i 4500
001 978-1-4302-4537-7
003 DE-He213
005 20140220083231.0
007 cr nn 008mamaa
008 121227s2012 xxu| s |||| 0|eng d
020 _a9781430245377
_9978-1-4302-4537-7
024 7 _a10.1007/978-1-4302-4537-7
_2doi
050 4 _aQA75.5-76.95
072 7 _aUY
_2bicssc
072 7 _aCOM014000
_2bisacsh
082 0 4 _a004
_223
100 1 _aTrobaugh, James J.
_eauthor.
245 1 0 _aWinning LEGO MINDSTORMS Programming
_h[electronic resource] /
_cby James J. Trobaugh, Mannie Lowe.
264 1 _aBerkeley, CA :
_bApress :
_bImprint: Apress,
_c2012.
300 _aXXII, 252 p.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
520 _aWinning LEGO MINDSTORMS Programming is your ticket to successfully programming for fun and competition with LEGO MINDSTORMS and the NXT-G programming language commonly used in FIRST LEGO League events. The book is a companion title to author James Trobaugh’s acclaimed book on physical robot design, Winning Design!. This new book focuses squarely on the programming side of working with MINDSTORMS. Together the two books put you on a rock-solid foundation for creating with LEGO MINDSTORMS, whether for fun at home or in competition with a team. Winning LEGO MINDSTORMS Programming sets the stage by emphasizing the importance of up front planning, and thinking about the challenge to be met. Learn to evaluate possible solutions by sanity-testing their logic before you put the effort into actually writing the code. Then choose your best option and write the code applying the techniques in this book. Take advantage of language features such as MyBlocks to enhance reliability and create easy-to-debug code. Manage your code as you change and improve it so that you can trace what you’ve done and fall back if needed. Avoid common programming pitfalls. Work powerfully with teammates to conquer competition challenges of all types. Provides solid techniques similar to those used by professional programmers, and optimized for the LEGO MINDSTORMS platform. Addresses key tasks important to competition such as line detection, line following, squaring of corners, motor stall detection, and more. Compliments Winning Design! by tackling the programming side of competition.
650 0 _aComputer science.
650 1 4 _aComputer Science.
650 2 4 _aComputer Science, general.
650 2 4 _aProgramming Techniques.
700 1 _aLowe, Mannie.
_eauthor.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9781430245360
856 4 0 _uhttp://dx.doi.org/10.1007/978-1-4302-4537-7
912 _aZDB-2-CWD
999 _c100434
_d100434