000 02095nam a22003855i 4500
001 978-1-4302-4357-1
003 DE-He213
005 20140220083231.0
007 cr nn 008mamaa
008 120803s2012 xxu| s |||| 0|eng d
020 _a9781430243571
_9978-1-4302-4357-1
024 7 _a10.1007/978-1-4302-4357-1
_2doi
050 4 _aQA75.5-76.95
072 7 _aUY
_2bicssc
072 7 _aCOM014000
_2bisacsh
082 0 4 _a004
_223
100 1 _aGuerineau, David.
_eauthor.
245 1 0 _aLearn GameSalad for iOS: Game Development for iPhone, iPad, and HTML5
_h[electronic resource] /
_cby David Guerineau.
264 1 _aBerkeley, CA :
_bApress :
_bImprint: Apress,
_c2012.
300 _aXV, 420 p.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
520 _aSo you have a great idea for an iPhone or iPad game, but you've never programmed before. Where to start? Here! With GameSalad, you can design, build, and publish a 2D game in the App Store using an easy-to-use, no-programming-required game creation tool. Learn GameSalad for iOS shows you how to set up your development environment and how to create a variety of simple 2D games from a breakout-style game to an arcade shooter to a maze game. You'll also learn how to use GameSalad to create a non-game app as well. This book also takes you beyond game development into getting your game into the App Store, using iAd, and marketing your game.  A clear, step-by-step approach to GameSalad for the complete beginner Create fun, complete, and fully functional game projects An idea to App Store publishing guide
650 0 _aComputer science.
650 1 4 _aComputer Science.
650 2 4 _aComputer Science, general.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9781430243564
856 4 0 _uhttp://dx.doi.org/10.1007/978-1-4302-4357-1
912 _aZDB-2-CWD
999 _c100407
_d100407