000 02207nam a22004095i 4500
001 978-1-4302-4198-0
003 DE-He213
005 20140220083230.0
007 cr nn 008mamaa
008 120611s2012 xxu| s |||| 0|eng d
020 _a9781430241980
_9978-1-4302-4198-0
024 7 _a10.1007/978-1-4302-4198-0
_2doi
050 4 _aQA76.758
072 7 _aUMZ
_2bicssc
072 7 _aUL
_2bicssc
072 7 _aCOM051230
_2bisacsh
082 0 4 _a005.1
_223
100 1 _aBöhmer, Mario.
_eauthor.
245 1 0 _aBeginning Android ADK with Arduino
_h[electronic resource] /
_cby Mario Böhmer.
264 1 _aBerkeley, CA :
_bApress,
_c2012.
300 _aXV, 316 p.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
520 _aWhether you're new to Arduino and Android development, or you've tinkered a bit with either one, this is the book for you. Android has always been a natural fit with Arduino projects, but now that Google has released the Android Open Accessory Development Kit (the Android ADK), combining Android with Arduino to create custom gadgets has become even easier. Beginning Android ADK with Arduino shows how the ADK works and how it can be used with a variety of Arduino boards to create a variety of fun projects that showcase the abilities of the ADK. Mario Böhmer will walk you through several projects, including making sounds, driving motors, and creating alarm systems, all while explaining how to use the ADK and how standard Arduino boards may differ from Google-branded Arduinos. You aren't tied to specific hardware with this book; use what you have, and this book will show you how.
650 0 _aComputer science.
650 0 _aSoftware engineering.
650 1 4 _aComputer Science.
650 2 4 _aSoftware Engineering/Programming and Operating Systems.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9781430241973
856 4 0 _uhttp://dx.doi.org/10.1007/978-1-4302-4198-0
912 _aZDB-2-CWD
999 _c100383
_d100383