| 000 | 02014nam a22003855i 4500 | ||
|---|---|---|---|
| 001 | 978-1-4302-4171-3 | ||
| 003 | DE-He213 | ||
| 005 | 20140220083230.0 | ||
| 007 | cr nn 008mamaa | ||
| 008 | 120609s2012 xxu| s |||| 0|eng d | ||
| 020 |
_a9781430241713 _9978-1-4302-4171-3 |
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| 024 | 7 |
_a10.1007/978-1-4302-4171-3 _2doi |
|
| 050 | 4 | _aQA75.5-76.95 | |
| 072 | 7 |
_aUY _2bicssc |
|
| 072 | 7 |
_aCOM014000 _2bisacsh |
|
| 082 | 0 | 4 |
_a004 _223 |
| 100 | 1 |
_aGraham, Wayne. _eauthor. |
|
| 245 | 1 | 0 |
_aBeginning Facebook Game Apps Development _h[electronic resource] / _cby Wayne Graham. |
| 264 | 1 |
_aBerkeley, CA : _bApress, _c2012. |
|
| 300 |
_aXIV, 432 p. _bonline resource. |
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| 336 |
_atext _btxt _2rdacontent |
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| 337 |
_acomputer _bc _2rdamedia |
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| 338 |
_aonline resource _bcr _2rdacarrier |
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| 347 |
_atext file _bPDF _2rda |
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| 520 | _aToday's Facebook is emerging to become tomorrow's operating system, according to some. Certainly, a WebOS. Web standards-based apps using HTML5, JavaScript, CSS3 and more are now possible on Facebook. Why not get started with developing and selling Facebook game apps on Facebook's App Store? Beginning Facebook Game Apps Development gets you started with building your first game apps that run on Facebook. Become your own "Zynga" and create your own "Civilization" or "Farmville" and more. Build rich Web-based apps that you can sell on Facebook's App Store. Because these apps are built on Web standards, you can build and run on many browsers and—more interestingly—more computers, tablets, smartphones and even other devices and appliances that are Web-connected or enabled. | ||
| 650 | 0 | _aComputer science. | |
| 650 | 1 | 4 | _aComputer Science. |
| 650 | 2 | 4 | _aComputer Science, general. |
| 710 | 2 | _aSpringerLink (Online service) | |
| 773 | 0 | _tSpringer eBooks | |
| 776 | 0 | 8 |
_iPrinted edition: _z9781430241706 |
| 856 | 4 | 0 | _uhttp://dx.doi.org/10.1007/978-1-4302-4171-3 |
| 912 | _aZDB-2-CWD | ||
| 999 |
_c100377 _d100377 |
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