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Building iPhone OS Accessories [electronic resource] : Use the iPhone Accessories API to Control and Monitor Devices / by Ken Maskrey.

By: Maskrey, Ken [author.].
Contributor(s): SpringerLink (Online service).
Material type: materialTypeLabelBookPublisher: Berkeley, CA : Apress, 2010Description: 328 p. online resource.Content type: text Media type: computer Carrier type: online resourceISBN: 9781430229322.Subject(s): Computer science | Computer Science | Programming TechniquesDDC classification: 005.11 Online resources: Click here to access online
Contents:
What is an Accessory? -- Accessory Overview -- EAAccessory Framework -- EA Framework Design Patterns -- Project Walkthrough -- The Game Controller -- Specifying a Pong Game -- Coding a Pong Game -- Adding the Game Controller -- Improving the Design -- Apple Developer Programs -- Designing an Accessory -- Hardware Design -- Firmware -- Everything Else.
In: Springer eBooksSummary: This book provides a serious, in-depth look at Apple’s External Accessory framework and the iPhone Accessories API. You’ll learn how to create new, integrated solutions that combine iPhone apps with dedicated hardware. The iPhone OS Accessories API expands the opportunities for innovative iPhone developers, allowing you to control and monitor external devices, whether you’ve built them yourself or obtained them from a third party.
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What is an Accessory? -- Accessory Overview -- EAAccessory Framework -- EA Framework Design Patterns -- Project Walkthrough -- The Game Controller -- Specifying a Pong Game -- Coding a Pong Game -- Adding the Game Controller -- Improving the Design -- Apple Developer Programs -- Designing an Accessory -- Hardware Design -- Firmware -- Everything Else.

This book provides a serious, in-depth look at Apple’s External Accessory framework and the iPhone Accessories API. You’ll learn how to create new, integrated solutions that combine iPhone apps with dedicated hardware. The iPhone OS Accessories API expands the opportunities for innovative iPhone developers, allowing you to control and monitor external devices, whether you’ve built them yourself or obtained them from a third party.

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