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Virtual and Mixed Reality - Systems and Applications [electronic resource] : International Conference, Virtual and Mixed Reality 2011, Held as Part of HCI International 2011, Orlando, FL, USA, July 9-14, 2011, Proceedings, Part II / edited by Randall Shumaker.

By: Shumaker, Randall [editor.].
Contributor(s): SpringerLink (Online service).
Material type: materialTypeLabelBookSeries: Lecture Notes in Computer Science: 6774Publisher: Berlin, Heidelberg : Springer Berlin Heidelberg, 2011Description: XXVII, 436p. online resource.Content type: text Media type: computer Carrier type: online resourceISBN: 9783642220241.Subject(s): Computer science | Software engineering | Information systems | Multimedia systems | Artificial intelligence | Computer graphics | Computer Science | User Interfaces and Human Computer Interaction | Computer Graphics | Artificial Intelligence (incl. Robotics) | Special Purpose and Application-Based Systems | Information Systems Applications (incl.Internet) | Multimedia Information SystemsDDC classification: 005.437 | 4.019 Online resources: Click here to access online In: Springer eBooksSummary: The two-volume set LNCS 6773-6774 constitutes the refereed proceedings of the International Conference on Virtual and Mixed Reality 2011, held as Part of HCI International 2011, in Orlando, FL, USA, in July 2011, jointly with 10 other conferences addressing the latest research and development efforts and highlighting the human aspects of design and use of computing systems. The 47 revised papers included in the first volume were carefully reviewed and selected from numerous submissions. The papers are organized in the following topical sections: VR in education, training and health; VR for culture and entertainment; virtual humans and avatars; developing virtual and mixed environments.
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The two-volume set LNCS 6773-6774 constitutes the refereed proceedings of the International Conference on Virtual and Mixed Reality 2011, held as Part of HCI International 2011, in Orlando, FL, USA, in July 2011, jointly with 10 other conferences addressing the latest research and development efforts and highlighting the human aspects of design and use of computing systems. The 47 revised papers included in the first volume were carefully reviewed and selected from numerous submissions. The papers are organized in the following topical sections: VR in education, training and health; VR for culture and entertainment; virtual humans and avatars; developing virtual and mixed environments.

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