New Geometric Data Structures for Collision Detection and Haptics (Record no. 96508)

000 -LEADER
fixed length control field 03755nam a22004695i 4500
001 - CONTROL NUMBER
control field 978-3-319-01020-5
003 - CONTROL NUMBER IDENTIFIER
control field DE-He213
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20140220082839.0
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
fixed length control field cr nn 008mamaa
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 130712s2013 gw | s |||| 0|eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9783319010205
-- 978-3-319-01020-5
024 7# - OTHER STANDARD IDENTIFIER
Standard number or code 10.1007/978-3-319-01020-5
Source of number or code doi
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number QA76.9.C65
072 #7 - SUBJECT CATEGORY CODE
Subject category code UGK
Source bicssc
072 #7 - SUBJECT CATEGORY CODE
Subject category code COM072000
Source bisacsh
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 003.3
Edition number 23
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Weller, René.
Relator term author.
245 10 - TITLE STATEMENT
Title New Geometric Data Structures for Collision Detection and Haptics
Medium [electronic resource] /
Statement of responsibility, etc by René Weller.
264 #1 -
-- Heidelberg :
-- Springer International Publishing :
-- Imprint: Springer,
-- 2013.
300 ## - PHYSICAL DESCRIPTION
Extent XVI, 240 p. 169 illus.
Other physical details online resource.
336 ## -
-- text
-- txt
-- rdacontent
337 ## -
-- computer
-- c
-- rdamedia
338 ## -
-- online resource
-- cr
-- rdacarrier
347 ## -
-- text file
-- PDF
-- rda
490 1# - SERIES STATEMENT
Series statement Springer Series on Touch and Haptic Systems,
International Standard Serial Number 2192-2977
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Series Editors’ Foreword -- Preface -- Part I – That was Then, This is Now -- Introduction -- A Brief Overview of Collision Detection -- Part II – Algorithms and Data Structures -- Kinetic Data Structures for Collision Detection -- Sphere Packings for Arbitrary Objects -- Inner Sphere Trees -- Part III – Evaluation and Application -- Evaluation and Analysis of Collision Detection Algorithms -- Applications -- Part IV – Every End is Just a New Beginning -- Epilogue.
520 ## - SUMMARY, ETC.
Summary, etc Starting with novel algorithms for optimally updating bounding volume hierarchies of objects undergoing arbitrary deformations, the author presents a new data structure that allows, for the first time, the computation of the penetration volume. The penetration volume is related to the water displacement of the overlapping region, and thus corresponds to a physically motivated and continuous force. The practicability of the approaches used is shown by realizing new applications in the field of robotics and haptics, including a user study that evaluates the influence of the degrees of freedom in complex haptic interactions. New Geometric Data Structures for Collision Detection and Haptics closes by proposing an open source benchmarking suite that evaluates both the performance and the quality of the collision response in order to guarantee a fair comparison of different collision detection algorithms. Required in the fields of computer graphics, physically-based simulations, computer animations, robotics and haptics, collision detection is a fundamental problem that arises every time we interact with virtual objects. Some of the open challenges associated with collision detection include the handling of deformable objects, the stable computation of physically-plausible contact information, and the extremely high frequencies that are required for haptic rendering. New Geometric Data Structures for Collision Detection and Haptics presents new solutions to all of these challenges, and will prove to be a valuable resource for researchers and practitioners of collision detection in the haptics, robotics and computer graphics and animation domains.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer science.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer simulation.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Algorithms.
650 14 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer Science.
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Simulation and Modeling.
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Algorithms.
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element User Interfaces and Human Computer Interaction.
710 2# - ADDED ENTRY--CORPORATE NAME
Corporate name or jurisdiction name as entry element SpringerLink (Online service)
773 0# - HOST ITEM ENTRY
Title Springer eBooks
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Display text Printed edition:
International Standard Book Number 9783319010199
830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE
Uniform title Springer Series on Touch and Haptic Systems,
-- 2192-2977
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier http://dx.doi.org/10.1007/978-3-319-01020-5
912 ## -
-- ZDB-2-SCS

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