Independent videogames (Record no. 128182)

000 -LEADER
fixed length control field 03251cam a2200553Ki 4500
001 - CONTROL NUMBER
control field 9780367336219
003 - CONTROL NUMBER IDENTIFIER
control field FlBoTFG
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20220509193017.0
006 - FIXED-LENGTH DATA ELEMENTS--ADDITIONAL MATERIAL CHARACTERISTICS--GENERAL INFORMATION
fixed length control field m o d
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
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008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 200820s2021 enka ob 000 0 eng d
040 ## - CATALOGING SOURCE
Original cataloging agency OCoLC-P
Language of cataloging eng
Transcribing agency OCoLC-P
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781000200997
-- (electronic bk.)
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 100020099X
-- (electronic bk.)
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781000201154
-- (ePub ebook)
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 1000201155
-- (ePub ebook)
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781000201079
-- (Mobipocket ebook)
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 1000201074
-- (Mobipocket ebook)
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9780367336219
-- (ebook)
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 0367336219
-- (ebook)
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
Cancelled/invalid ISBN 0367336200
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
Cancelled/invalid ISBN 9780367336202
024 7# - OTHER STANDARD IDENTIFIER
Standard number or code 10.4324/9780367336219
Source of number or code doi
035 ## - SYSTEM CONTROL NUMBER
System control number (OCoLC)1184233871
035 ## - SYSTEM CONTROL NUMBER
System control number (OCoLC-P)1184233871
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number HD9993.E452
072 #7 - SUBJECT CATEGORY CODE
Subject category code SOC
Subject category code subdivision 052000
Source bisacsh
072 #7 - SUBJECT CATEGORY CODE
Subject category code JFD
Source bicssc
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 338.477948
Edition number 23
245 00 - TITLE STATEMENT
Title Independent videogames
Medium [electronic resource] :
Remainder of title cultures, networks, techniques and politics /
Statement of responsibility, etc edited by Paolo Ruffino.
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication, distribution, etc Abingdon, Oxon ;
-- New York, NY :
Name of publisher, distributor, etc Routledge, Taylor & Francis Group,
Date of publication, distribution, etc 2021.
300 ## - PHYSICAL DESCRIPTION
Extent 1 online resource :
Other physical details illustrations.
336 ## -
-- text
-- rdacontent
336 ## -
-- still image
-- rdacontent
337 ## -
-- computer
-- rdamedia
338 ## -
-- online resource
-- rdacarrier
490 1# - SERIES STATEMENT
Series statement Routledge advances in game studies
520 ## - SUMMARY, ETC.
Summary, etc Independent Videogames investigates the social and cultural implications of contemporary forms of independent video game development. Through a series of case studies and theoretical investigations, it evaluates the significance of such a multi-faceted phenomenon within video game and digital cultures. A diverse team of scholars highlight the specificities of independence within the industry and the culture of digital gaming through case studies and theoretical questions. The chapters focus on labor, gender, distribution models and technologies of production to map the current state of research on independent game development. The authors also identify how the boundaries of independence are becoming opaque in the contemporary game industry - often at the cost of the claims of autonomy, freedom and emancipation that underlie the indie scene. The book ultimately imagines new and better narratives for a less exploitative and more inclusive videogame industry. Systematically mapping the current directions of a phenomenon that is becoming increasingly difficult to define and limit, this book will be a crucial resource for scholars and students of game studies, media history, media industries and independent gaming.
588 ## -
-- OCLC-licensed vendor bibliographic record.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Video games industry.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Video games
General subdivision Design.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Video games
General subdivision Social aspects.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Video games industry
Form subdivision Case studies.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Video games
General subdivision Design
Form subdivision Case studies.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Video games
General subdivision Social aspects
Form subdivision Case studies.
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element SOCIAL SCIENCE / Media Studies
Source of heading or term bisacsh
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Ruffino, Paolo.
856 40 - ELECTRONIC LOCATION AND ACCESS
Materials specified Taylor & Francis
Uniform Resource Identifier https://www.taylorfrancis.com/books/9780367336219
856 42 - ELECTRONIC LOCATION AND ACCESS
Materials specified OCLC metadata license agreement
Uniform Resource Identifier http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf

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