The Essential Guide to 3D in Flash (Record no. 110020)
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| 000 -LEADER | |
|---|---|
| fixed length control field | 02264nam a22004095i 4500 |
| 001 - CONTROL NUMBER | |
| control field | 978-1-4302-2542-3 |
| 003 - CONTROL NUMBER IDENTIFIER | |
| control field | DE-He213 |
| 005 - DATE AND TIME OF LATEST TRANSACTION | |
| control field | 20140220084459.0 |
| 007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION | |
| fixed length control field | cr nn 008mamaa |
| 008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
| fixed length control field | 100806s2010 xxu| s |||| 0|eng d |
| 020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
| International Standard Book Number | 9781430225423 |
| -- | 978-1-4302-2542-3 |
| 024 7# - OTHER STANDARD IDENTIFIER | |
| Standard number or code | 10.1007/978-1-4302-2542-3 |
| Source of number or code | doi |
| 050 #4 - LIBRARY OF CONGRESS CALL NUMBER | |
| Classification number | QA76.6-76.66 |
| 072 #7 - SUBJECT CATEGORY CODE | |
| Subject category code | UM |
| Source | bicssc |
| 072 #7 - SUBJECT CATEGORY CODE | |
| Subject category code | COM051000 |
| Source | bisacsh |
| 082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER | |
| Classification number | 005.11 |
| Edition number | 23 |
| 100 1# - MAIN ENTRY--PERSONAL NAME | |
| Personal name | Bateman, Rob. |
| Relator term | author. |
| 245 14 - TITLE STATEMENT | |
| Title | The Essential Guide to 3D in Flash |
| Medium | [electronic resource] / |
| Statement of responsibility, etc | by Rob Bateman, Richard Olsson. |
| 264 #1 - | |
| -- | Berkeley, CA : |
| -- | Apress, |
| -- | 2010. |
| 300 ## - PHYSICAL DESCRIPTION | |
| Extent | 280 p. |
| Other physical details | online resource. |
| 336 ## - | |
| -- | text |
| -- | txt |
| -- | rdacontent |
| 337 ## - | |
| -- | computer |
| -- | c |
| -- | rdamedia |
| 338 ## - | |
| -- | online resource |
| -- | cr |
| -- | rdacarrier |
| 347 ## - | |
| -- | text file |
| -- | |
| -- | rda |
| 505 0# - FORMATTED CONTENTS NOTE | |
| Formatted contents note | Getting Started -- Creating Your First 3D Project -- The View, Scene, and Camera -- Primitives, Models, and Sprites -- Materials, Lights, and Shading -- Vector Shapes and Text in 3D -- Procedural 3D Content -- Interactivity -- Animation -- Optimizing Tips and Tricks. |
| 520 ## - SUMMARY, ETC. | |
| Summary, etc | If you are an ActionScript developer or designer and you would like to work with 3D in Flash, this book is for you. You will learn the core Flash 3D concepts, using the open source Away3D engine as a primary tool. Once you have mastered these skills, you will be able to realize the possibilities that the available Flash 3D engines, languages, and technologies have to offer you with Flash and 3D. Describes 3D concepts in theory and their implementation using Away3D Dives right in to show readers how to quickly create an interactive, animated 3D scene, and builds on that experience throughout the book Each chapter contains a number of tutorials that focus on one specific feature or group of features |
| 650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
| Topical term or geographic name as entry element | Computer science. |
| 650 14 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
| Topical term or geographic name as entry element | Computer Science. |
| 650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
| Topical term or geographic name as entry element | Programming Techniques. |
| 700 1# - ADDED ENTRY--PERSONAL NAME | |
| Personal name | Olsson, Richard. |
| Relator term | author. |
| 710 2# - ADDED ENTRY--CORPORATE NAME | |
| Corporate name or jurisdiction name as entry element | SpringerLink (Online service) |
| 773 0# - HOST ITEM ENTRY | |
| Title | Springer eBooks |
| 776 08 - ADDITIONAL PHYSICAL FORM ENTRY | |
| Display text | Printed edition: |
| International Standard Book Number | 9781430225416 |
| 856 40 - ELECTRONIC LOCATION AND ACCESS | |
| Uniform Resource Identifier | http://dx.doi.org/10.1007/978-1-4302-2542-3 |
| 912 ## - | |
| -- | ZDB-2-CWD |
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