Innovators' Marketplace (Record no. 102432)

000 -LEADER
fixed length control field 03279nam a22004815i 4500
001 - CONTROL NUMBER
control field 978-3-642-25480-2
003 - CONTROL NUMBER IDENTIFIER
control field DE-He213
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20140220083305.0
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
fixed length control field cr nn 008mamaa
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 120224s2012 gw | s |||| 0|eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9783642254802
-- 978-3-642-25480-2
024 7# - OTHER STANDARD IDENTIFIER
Standard number or code 10.1007/978-3-642-25480-2
Source of number or code doi
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number HD28-70
072 #7 - SUBJECT CATEGORY CODE
Subject category code KJM
Source bicssc
072 #7 - SUBJECT CATEGORY CODE
Subject category code BUS041000
Source bisacsh
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 650
Edition number 23
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Ohsawa, Yukio.
Relator term author.
245 10 - TITLE STATEMENT
Title Innovators' Marketplace
Medium [electronic resource] :
Remainder of title Using Games to Activate and Train Innovators /
Statement of responsibility, etc by Yukio Ohsawa, Yoko Nishihara.
264 #1 -
-- Berlin, Heidelberg :
-- Springer Berlin Heidelberg :
-- Imprint: Springer,
-- 2012.
300 ## - PHYSICAL DESCRIPTION
Extent XXIV, 195 p. 95 illus.
Other physical details online resource.
336 ## -
-- text
-- txt
-- rdacontent
337 ## -
-- computer
-- c
-- rdamedia
338 ## -
-- online resource
-- cr
-- rdacarrier
347 ## -
-- text file
-- PDF
-- rda
490 1# - SERIES STATEMENT
Series statement Understanding Innovation,
International Standard Serial Number 2197-5752
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note 1. Introduction: innovation as a serious entertainment -- 2. Chance discovery as value sensing for innovation -- 3. Using maps for scenario externalization -- 4. Theories for innovative thought and communication -- 5. Analogy game: training and activating analogical thought -- 6. Innovators’ market game: communication with and for innovative thinking -- 7. Evidence-based guidelines for innovators’ marketplace -- 8. Innovators’ marketplace as integrated process: an industrial case -- 9. Application case: policies for long-lasting safety of nuclear power plants -- 10. Img on the web? And conclusion -- Index.
520 ## - SUMMARY, ETC.
Summary, etc This book presents a powerful method for innovation that reinforces combinatorial and analogical thoughts, with interdisciplinary communications among stakeholders in the market. In this method called Innovators' Marketplace, two games - Innovators' Market Game and Analogy Game - accelerate the spiral of innovation with visualizing data on the connectivity of pieces of existing knowledge. Some players invent ideas by connecting and combining pre-existing knowledge, while others evaluate the ideas to decide whether or not to buy. In a joyful atmosphere created by the games, players look beyond resistance to criticism, as experiments real cases show. They will start thinking and talking about the best segment of the majority, latent requirements in the future market, and scenarios for satisfying those requirements. This process embodies the principle that an interdisciplinary combination of business actors and resources, possibly with the appearance of new actors, triggers innovation.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Economics.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Industrial management.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Business planning.
650 14 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Economics/Management Science.
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Management/Business for Professionals.
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Innovation/Technology Management.
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Organization/Planning.
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Nishihara, Yoko.
Relator term author.
710 2# - ADDED ENTRY--CORPORATE NAME
Corporate name or jurisdiction name as entry element SpringerLink (Online service)
773 0# - HOST ITEM ENTRY
Title Springer eBooks
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Display text Printed edition:
International Standard Book Number 9783642254796
830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE
Uniform title Understanding Innovation,
-- 2197-5752
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier http://dx.doi.org/10.1007/978-3-642-25480-2
912 ## -
-- ZDB-2-SBE

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