Practical AVR Microcontrollers (Record no. 100421)

000 -LEADER
fixed length control field 02523nam a22003855i 4500
001 - CONTROL NUMBER
control field 978-1-4302-4447-9
003 - CONTROL NUMBER IDENTIFIER
control field DE-He213
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20140220083231.0
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
fixed length control field cr nn 008mamaa
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 121204s2012 xxu| s |||| 0|eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781430244479
-- 978-1-4302-4447-9
024 7# - OTHER STANDARD IDENTIFIER
Standard number or code 10.1007/978-1-4302-4447-9
Source of number or code doi
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number QA75.5-76.95
072 #7 - SUBJECT CATEGORY CODE
Subject category code UY
Source bicssc
072 #7 - SUBJECT CATEGORY CODE
Subject category code COM014000
Source bisacsh
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 004
Edition number 23
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Trevennor, Alan.
Relator term author.
245 10 - TITLE STATEMENT
Title Practical AVR Microcontrollers
Medium [electronic resource] :
Remainder of title Games, Gadgets, and Home Automation with the Microcontroller Used in Arduino /
Statement of responsibility, etc by Alan Trevennor.
264 #1 -
-- Berkeley, CA :
-- Apress :
-- Imprint: Apress,
-- 2012.
300 ## - PHYSICAL DESCRIPTION
Extent XXVII, 416 p.
Other physical details online resource.
336 ## -
-- text
-- txt
-- rdacontent
337 ## -
-- computer
-- c
-- rdamedia
338 ## -
-- online resource
-- cr
-- rdacarrier
347 ## -
-- text file
-- PDF
-- rda
520 ## - SUMMARY, ETC.
Summary, etc In Practical AVR Microcontrollers, you’ll learn how to use the AVR microcontroller to make your own nifty projects and gadgets. You’ll start off with the basics in part one: setting up your development environment and learning how the "naked" AVR differs from the Arduino. Then you’ll gain experience by building a few simple gizmos and learning how everything can be interconnected. In part two, we really get into the goodies: projects! Each project will show you exactly what software and hardware you need, and will provide enough detail that you can adapt it to your own needs and parts availability. Some of the projects you’ll make: An illuminated secret panel A hallway lighting system with a waterfall effect A crazy lightshow Visual effects gizmos like a Moire wheel and shadow puppets In addition, you'll design and implement some home automation projects, including working with wired and wireless setups. Along the way, you'll design a useable home automation protocol and look at a variety of hardware setups.  Whether you’re new to electronics, or you just want to see what you can do with an AVR outside of an Arduino, Practical AVR Microcontrollers is the book for you.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer science.
650 14 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer Science.
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer Science, general.
710 2# - ADDED ENTRY--CORPORATE NAME
Corporate name or jurisdiction name as entry element SpringerLink (Online service)
773 0# - HOST ITEM ENTRY
Title Springer eBooks
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Display text Printed edition:
International Standard Book Number 9781430244462
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier http://dx.doi.org/10.1007/978-1-4302-4447-9
912 ## -
-- ZDB-2-CWD

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