Beginning Kinect Programming with the Microsoft Kinect SDK (Record no. 100368)

000 -LEADER
fixed length control field 02778nam a22004335i 4500
001 - CONTROL NUMBER
control field 978-1-4302-4105-8
003 - CONTROL NUMBER IDENTIFIER
control field DE-He213
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20140220083230.0
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
fixed length control field cr nn 008mamaa
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 120611s2012 xxu| s |||| 0|eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781430241058
-- 978-1-4302-4105-8
024 7# - OTHER STANDARD IDENTIFIER
Standard number or code 10.1007/978-1-4302-4105-8
Source of number or code doi
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number T385
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number TA1637-1638
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number TK7882.P3
072 #7 - SUBJECT CATEGORY CODE
Subject category code UYQV
Source bicssc
072 #7 - SUBJECT CATEGORY CODE
Subject category code COM016000
Source bisacsh
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 006.6
Edition number 23
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Webb, Jarrett.
Relator term author.
245 10 - TITLE STATEMENT
Title Beginning Kinect Programming with the Microsoft Kinect SDK
Medium [electronic resource] /
Statement of responsibility, etc by Jarrett Webb, James Ashley.
264 #1 -
-- Berkeley, CA :
-- Apress,
-- 2012.
300 ## - PHYSICAL DESCRIPTION
Extent XVII, 324 p.
Other physical details online resource.
336 ## -
-- text
-- txt
-- rdacontent
337 ## -
-- computer
-- c
-- rdamedia
338 ## -
-- online resource
-- cr
-- rdacarrier
347 ## -
-- text file
-- PDF
-- rda
520 ## - SUMMARY, ETC.
Summary, etc Beginning Kinect Programming with the Microsoft Kinect SDK gets you up and running developing Kinect applications for your PC using Microsoft tools and the official SDK. You will have a working Kinect program by the end of the first chapter! The following chapters will open up the secrets of three-dimensional vision, skeleton tracking, audio through the Kinect, and more. Examples illustrate the concepts in the form of simple games that react to your body movements. The result is a fun read that helps you learn one of the hottest technologies out there today. Beginning Kinect Programming with the Microsoft Kinect SDK also provides building blocks and ideas for mashing up the Kinect with other technologies to create art, interactive games, 3D models and enhanced office automation. You'll learn the fundamental code basic to almost all Kinect applications. You'll learn to integrate that code with other tools and manipulate data to create amazing Kinect applications. Beginning Kinect Programming with the Microsoft Kinect SDK is your gateway into the exciting world of three-dimensional, real-time computer interaction. Helps you create a proper development environment for Kinect applications. Covers the basics of three-dimensional vision, skeleton tracking, gesture recognition, and audio Provides fun examples that keep you engaged and learning
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer science.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer vision.
650 14 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer Science.
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer Imaging, Vision, Pattern Recognition and Graphics.
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Ashley, James.
Relator term author.
710 2# - ADDED ENTRY--CORPORATE NAME
Corporate name or jurisdiction name as entry element SpringerLink (Online service)
773 0# - HOST ITEM ENTRY
Title Springer eBooks
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Display text Printed edition:
International Standard Book Number 9781430241041
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier http://dx.doi.org/10.1007/978-1-4302-4105-8
912 ## -
-- ZDB-2-CWD

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