Dignum, Frank.
Agents for Games and Simulations II Trends in Techniques, Concepts and Design / [electronic resource] : edited by Frank Dignum. - Berlin, Heidelberg : Springer Berlin Heidelberg, 2011. - digital. - Lecture Notes in Computer Science, 6525 0302-9743 ; . - Lecture Notes in Computer Science, 6525 .
9783642181818
10.1007/978-3-642-18181-8 doi
Computer science.
Computer Communication Networks.
Software engineering.
Artificial intelligence.
Computer simulation.
Computer Science.
Artificial Intelligence (incl. Robotics).
Computer Communication Networks.
Software Engineering.
Computation by Abstract Devices.
Simulation and Modeling.
Special Purpose and Application-Based Systems.
Q334-342 TJ210.2-211.495
006.3
Agents for Games and Simulations II Trends in Techniques, Concepts and Design / [electronic resource] : edited by Frank Dignum. - Berlin, Heidelberg : Springer Berlin Heidelberg, 2011. - digital. - Lecture Notes in Computer Science, 6525 0302-9743 ; . - Lecture Notes in Computer Science, 6525 .
9783642181818
10.1007/978-3-642-18181-8 doi
Computer science.
Computer Communication Networks.
Software engineering.
Artificial intelligence.
Computer simulation.
Computer Science.
Artificial Intelligence (incl. Robotics).
Computer Communication Networks.
Software Engineering.
Computation by Abstract Devices.
Simulation and Modeling.
Special Purpose and Application-Based Systems.
Q334-342 TJ210.2-211.495
006.3