Egges, Arjan.
Motion in Games Second International Workshop, MIG 2009, Zeist, The Netherlands, November 21-24, 2009. Proceedings / [electronic resource] : edited by Arjan Egges, Roland Geraerts, Mark Overmars. - Berlin, Heidelberg : Springer Berlin Heidelberg, 2009. - digital. - Lecture Notes in Computer Science, 5884 0302-9743 ; . - Lecture Notes in Computer Science, 5884 .
9783642103476
10.1007/978-3-642-10347-6 doi
Computer science.
Computer simulation.
Computer vision.
Computer graphics.
Optical pattern recognition.
Computer Science.
Computer Graphics.
Computer Imaging, Vision, Pattern Recognition and Graphics.
User Interfaces and Human Computer Interaction.
Pattern Recognition.
Media Design.
Simulation and Modeling.
T385
006.6
Motion in Games Second International Workshop, MIG 2009, Zeist, The Netherlands, November 21-24, 2009. Proceedings / [electronic resource] : edited by Arjan Egges, Roland Geraerts, Mark Overmars. - Berlin, Heidelberg : Springer Berlin Heidelberg, 2009. - digital. - Lecture Notes in Computer Science, 5884 0302-9743 ; . - Lecture Notes in Computer Science, 5884 .
9783642103476
10.1007/978-3-642-10347-6 doi
Computer science.
Computer simulation.
Computer vision.
Computer graphics.
Optical pattern recognition.
Computer Science.
Computer Graphics.
Computer Imaging, Vision, Pattern Recognition and Graphics.
User Interfaces and Human Computer Interaction.
Pattern Recognition.
Media Design.
Simulation and Modeling.
T385
006.6