Chang, Maiga.
Learning by Playing. Game-based Education System Design and Development 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings / [electronic resource] : edited by Maiga Chang, Rita Kuo, Kinshuk, Gwo-Dong Chen, Michitaka Hirose. - Berlin, Heidelberg : Springer Berlin Heidelberg, 2009. - digital. - Lecture Notes in Computer Science, 5670 0302-9743 ; . - Lecture Notes in Computer Science, 5670 .
9783642033643
10.1007/978-3-642-03364-3 doi
Computer science.
Information systems.
Artificial intelligence.
Computer graphics.
Education.
Computer Science.
Computers and Education.
User Interfaces and Human Computer Interaction.
Computer Graphics.
Computers and Society.
Artificial Intelligence (incl. Robotics).
Information Systems Applications (incl.Internet).
LB1028.43-1028.75
374.26
Learning by Playing. Game-based Education System Design and Development 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings / [electronic resource] : edited by Maiga Chang, Rita Kuo, Kinshuk, Gwo-Dong Chen, Michitaka Hirose. - Berlin, Heidelberg : Springer Berlin Heidelberg, 2009. - digital. - Lecture Notes in Computer Science, 5670 0302-9743 ; . - Lecture Notes in Computer Science, 5670 .
9783642033643
10.1007/978-3-642-03364-3 doi
Computer science.
Information systems.
Artificial intelligence.
Computer graphics.
Education.
Computer Science.
Computers and Education.
User Interfaces and Human Computer Interaction.
Computer Graphics.
Computers and Society.
Artificial Intelligence (incl. Robotics).
Information Systems Applications (incl.Internet).
LB1028.43-1028.75
374.26