González-Calero, Pedro Antonio.
Artificial Intelligence for Computer Games [electronic resource] / edited by Pedro Antonio González-Calero, Marco Antonio Gómez-Martín. - New York, NY : Springer New York, 2011. - digital.
9781441981882
10.1007/978-1-4419-8188-2 doi
Engineering.
Artificial intelligence.
Engineering mathematics.
Engineering.
Computational Intelligence.
Artificial Intelligence (incl. Robotics).
Appl.Mathematics/Computational Methods of Engineering.
Q342
006.3
Artificial Intelligence for Computer Games [electronic resource] / edited by Pedro Antonio González-Calero, Marco Antonio Gómez-Martín. - New York, NY : Springer New York, 2011. - digital.
9781441981882
10.1007/978-1-4419-8188-2 doi
Engineering.
Artificial intelligence.
Engineering mathematics.
Engineering.
Computational Intelligence.
Artificial Intelligence (incl. Robotics).
Appl.Mathematics/Computational Methods of Engineering.
Q342
006.3